Carnivals are merry parties, true. They can be crazy, rebellious, visually compelling, even cathartic. Or all these things together.
Carnivals are a hell of a metaphor, one that explodes in all directions and hits everybody, in the sweetest of ways.
Second Life is the meta-carnival. Or can be. It certainly defies standard definitions, hence the difficulty of conveying to outside people the essence of what you can find inside.
Identity, personality, physicality, truth, play, trust, risk...These are words you'd need to define communication in SL. Whichever turn your adventure takes, chances are it will be unpredictable. Feel welcome and breath deeply.
SOME THINGS I MADE
swimming with mermaids
(well...that's pretty standard)
dancing reggae with vampires
riding a horse-car with a shapeshifter
speaking to an angel
(who denied being one but I knew, I knew)
seating side by side with a she-wolf
(who just returned from pack-hunting)
attending seminars given by robots
talking (airborne) to an architect of wonders
following breathlessly someone
who showed me the world in a few minutes